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Whether direct or procedural modeling, Bevel Auto Weld is a really powerful tool many Modo modelers will appreciate. A new option for the Polygon Bevel tool, Auto Weld computes the border loop of selected polygons and then stops the inset vertices at a point of contact. Worrying about overlapping geometry when beveling is a thing of the past with the new Bevel Auto Weld feature in Modo 14.1. The Edge Remove operation has also been significantly improved for speed increases between 5 and 20 times. The UV Relax Mesh Operation has been multi-threaded in Adaptive mode offering up to 5X speed increase when relaxing UVs. Performance Performance ImprovementsĪlways striving to improve performance, Modo 14.1 brings a handful of performance improvements to speed up your daily work. In Modo 14.1 the Advanced Viewport has been optimized for faster Shader Tree and Shader Group processing for better performance when working in complex models and environments. For more information, see Viewport Toggle Buttons.Ĭomplex scenes can be a challenge to visualize at high quality. Now you can visualize Weight Maps, UV Distortion, and Vertex Colors in the Advanced Viewport. Visualization of your Vertex Maps allows you to make fast decisions and edits without having to fiddle with parameters. Model courtesy of William Vaughan Advanced Viewport Vertex Map Texture Support For more information, see Viewport Toggle Buttons. Now if you want to visualize your scenes with Ghost & X-Ray you can enjoy the quality that the Advanced Viewport provides too. Ghost and X-Ray viewport modes help you see what you need, when you need it, letting you stay in the creative flow. Whether you’re modeling or animating, coherent and customizable visualization of geometry is essential. Advanced Real-time Viewport Advanced Viewport Ghost & X-Ray Support
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