AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
The situations with which players are presented - many of which were clearly inspired by classic myths and folklore - are efficiently condensed into just a few lines of text, yet still somehow manage to be nuanced and compelling. That said, fans of the genre will find plenty to enjoy in Fabular: Once Upon a Spacetime. Like most roguelikes - games with randomized environments and permanent death - this isn't for players uninterested in a punishing challenge. Working through each of the game's sectors - each filled with plenty of randomly generated nodes containing unique situations - inevitably involves plenty of failure, but players will return wiser and just a bit stronger on the next attempt. You'll retain tokens that can be used for permanent upgrades, but all other resources and rewards are lost. A limited amount of armor is provided at the start of each journey, and once players run out, their ship is destroyed, forcing them to restart their quest from scratch. Players maneuver a tiny ship between asteroids and space junk, striking at enemies with mechanical swords and blaster fire while blocking and dodging incoming attacks. Battles are presented on two-dimensional top-down maps. Players make decisions that may cost resources, result in rewards, or lead to conflict. Players choose sectors to send the prince to before resolving whatever situation he encounters, such as marauders claiming to be on missions of mercy, cadets who have left their homes to help with the war, and derelict ships in need of assistance. Having sent several of his knights on failed quests, the king's last resort is his youngest son, the player's character, a space warrior who vows to restore peace to the galaxy. FABULAR: ONCE UPON A SPACETIME imagines a once peaceful galactic kingdom beset by evil Void Lords.
0 Comments
Read More
Leave a Reply. |